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Morty Business

·255 words·2 mins·

This was the first ever game I made for a game jam and the first ever I published myself. You can give it a try on Itch.io. If you do so I’d love it and be really thankful if you left a commment or any feedback as it always helps learn and improve the game itself and my mastery of the craft.

The Idea
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The idea for Morty Business comes from the theme from the game jam it was created for, the GameDevTV first game jam, in 2022: “Death is only the beginning”. This being my first ever solo game I had no idea where to start so I tried to take it very litteraly and asked myself for whom death would actually be the beginning? and came to realice that it is obviusly for morticians, so I came up with an idea based on a morticians business. First my imagination went totally out of scope as I didn’t really knew how limited my knowledge was for creating a game all by myself in one week.

Image of the game’s cover depicting a coffin being pushed by a mortician and at the top the title of the game: Morty Business

The Gameloop
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My initial idea was to depict the arrival of a family to a mortuary and show how they would tell the moritician what to doy with their deceased loved-one. But I didn’t even know how I could do that and also how to make it into a fun loop so I decided to focus on challenging the player to react and decide quickly where to put a casket following simple symbols.

Image of sketches during the ideation process of the game

Solo developed with Unity.